Item TD 2 (GMTK Game Jam 2024)
A twist on the tower defence genre where you have a static number of "towers" (or soldiers), and need to continue scaling up their power - ideally faster than the enemies scale up their own!
Meanwhile, you're tasking with keeping your sovereign alive in a similar manner: scale up his defensive and regenerative ability.
Making of:
Initially made for GMTK Game Jam 2024 (submission).
Sadly, this project is not open source because I used asset store sprites 😦 But you can contact me directly and I'd be happy to share the source!
Credits:
- Made with Unity.
- Gameplay background image made by Leon. 🫡
- Sprites: 2000 Fantasy Icons from Poneti | Unity Asset Store.
- Cinzel font from Natanael Gama | Google Fonts.
- Fauna One font from Eduardo Tunni | Google Fonts.
Status | Released |
Platforms | HTML5 |
Author | bilalakil |
Genre | Strategy |
Made with | Unity |
Tags | Game Maker's Toolkit Jam, Tower Defense |
Comments
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My current highest wave is 98, stacking tons of scythes and grimoires on one guy, so they can put degen on the entire field every attack, soon im gonna try the same but with pierce so their armor is just ignored and i still deal full damage instead of just doing degen damage
Oh wow, sounds like you cracked it! 😂 Scythe OP maybe 🤔